Game reviews / GreedFall II: The Dying World
GreedFall II: The Dying World
2026 · PC · PlayStation 5 · Xbox Series X|S · Action RPG · Role-playing · Adventure
4 scored sources · 4 countries contributing scores
Review consensus
GreedFall II: The Dying World is an ambitious prequel with a compelling shift in perspective, placing players among the colonized rather than the colonizers. Critics consistently praised its atmospheric world-building, moral themes, branching choices, music, and willingness to explore exploitation and cultural identity. However, the game’s fragmented pacing, repetitive quests, weak companion AI, underwhelming real-time-with-pause combat, and extensive technical problems substantially undermine that potential. After a lengthy Early Access period, reviewers still found it unfinished, with crashes, glitches, awkward animations, and incomplete-feeling systems. It is most appealing to patient RPG fans and existing GreedFall devotees who value setting and ideas over polish.
Limited geographic coverage. Treat this score as an early indication.
Last researched: 2026-09-19
Pros
- Rich world-building and atmospheric setting
- Ambitious colonial themes and moral choices
- Strong music, voice work, and cultural detail
- Flexible character progression and quest approaches
Cons
- Buggy and technically unstable
- Uninspiring, repetitive combat
- Fragmented pacing and quest structure
- Weak companion AI, stealth, and unfinished-feeling systems
Review sources
5 sources found across 5 countries. This is not exhaustive worldwide coverage.
- CGMagazine · Canada · 60/100
- Gamekult · France · 50/100
- GameStar · Germany · 68/100
- CD-Action · Poland · 70/100
- PC Gamer · United Kingdom