Game reviews / Saros
Saros
2026 · PlayStation 5 · Action · Third-person shooter · Roguelite · Science fiction
4 scored sources · 3 countries contributing scores
Review consensus
Saros is a polished, visually striking roguelite shooter that refines Housemarque’s Returnal formula with permanent progression, shorter runs, aggressive shield-based combat, and a more approachable structure. Critics widely praise its precise controls, spectacular presentation, memorable boss encounters, atmosphere, and Rahul Kohli’s performance. The main weaknesses are its close resemblance to Returnal, a sometimes uneven difficulty curve, limited weapon variety, and a narrative that can feel opaque, underdeveloped, or overly dependent on optional logs. It is best suited to players who enjoy demanding arcade action, bullet-hell combat, science-fiction horror, and repeatable runs. Comparable games include Returnal, Hades, Risk of Rain 2, and Remnant 2.
Limited geographic coverage. Treat this score as an early indication.
Last researched: 2026-09-11
Pros
- Fast, precise, and highly satisfying combat
- Permanent progression makes repeated runs more rewarding and accessible
- Exceptional PS5 visuals, audio design, atmosphere, and boss encounters
- Strong science-fiction horror setting and effective lead performance
Cons
- Story and supporting characters can feel vague, flat, or overly dependent on optional lore
- Very similar to Returnal in structure and presentation
- Weapon variety and some run-to-run variety are limited
- Difficulty balance becomes uneven in later sections
Review sources
10 sources found across 7 countries. This is not exhaustive worldwide coverage.
- GamesRadar+ · United Kingdom · 80/100
- SpazioGames · Italy · 70/100
- Everyeye.it · Italy
- Adrenaline · Brazil
- 3DJuegos · Spain
- GamePro · Germany
- COGconnected · Canada
- Game Informer · United States · 92.5/100
- Destructoid · United States · 90/100
- Shacknews · United States · 90/100