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Saros

2026 · PlayStation 5 · Action · Third-person shooter · Roguelite · Science fiction

83 /100

4 scored sources · 3 countries contributing scores

Review consensus

Saros is a polished, visually striking roguelite shooter that refines Housemarque’s Returnal formula with permanent progression, shorter runs, aggressive shield-based combat, and a more approachable structure. Critics widely praise its precise controls, spectacular presentation, memorable boss encounters, atmosphere, and Rahul Kohli’s performance. The main weaknesses are its close resemblance to Returnal, a sometimes uneven difficulty curve, limited weapon variety, and a narrative that can feel opaque, underdeveloped, or overly dependent on optional logs. It is best suited to players who enjoy demanding arcade action, bullet-hell combat, science-fiction horror, and repeatable runs. Comparable games include Returnal, Hades, Risk of Rain 2, and Remnant 2.

Limited geographic coverage. Treat this score as an early indication.

Last researched: 2026-09-11

Pros

  • Fast, precise, and highly satisfying combat
  • Permanent progression makes repeated runs more rewarding and accessible
  • Exceptional PS5 visuals, audio design, atmosphere, and boss encounters
  • Strong science-fiction horror setting and effective lead performance

Cons

  • Story and supporting characters can feel vague, flat, or overly dependent on optional lore
  • Very similar to Returnal in structure and presentation
  • Weapon variety and some run-to-run variety are limited
  • Difficulty balance becomes uneven in later sections

Review sources

10 sources found across 7 countries. This is not exhaustive worldwide coverage.

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